Quy Ho on His Humble Beginnings and Work at Riot Games

24/09/2020 {{total_slide_count}} Quy Ho’s journey to becoming a concept artist wasn’t easy. Conflicting ideas and inner voices pushed this aspiration aside for a long, long time. But despite that, once he realized that nothing else is as important and that he will eventually find himself doodling in his sketchbook anyway, he came to a decision and pursued a career in entertainment art. In the beginning, he barely... Read More 24/09/2020

Character Modeling with Adam Fisher

10/08/2020 {{total_slide_count}} Adam Fisher is a freelance character artist based in Perth, Australia. He is currently working on the Total War: Warhammer franchise, so you’ll have the opportunity to learn a little bit about his experiences at the Creative Assembly. Alongside that, he will walk you through the making of both his new piece—the “Vampire Noble”—and the Prime 1 Alita statue. Having worked with clients like Arkane... Read More 08/08/2020

Purity of Concept and Purity of Art Is the Most Important Thing

16/12/2020 {{total_slide_count}} Whether it’s his collaboration with astronaut Tim Peake and the ESA or his most recent project with Sir David Attenborough, Ilan chooses projects that deliver powerful messages and impactful stories, all of which are highly relevant today. He is a bastion of true artistry, always prioritizing the vision that he and his team set out to realize. The choices he makes when selecting projects are... Read More 15/12/2020

Exclusive: Hunting Down 'Ah-Ha!' Moments With John Grello

27/07/2019 {{total_slide_count}} John Grello is currently living in Georgia, United States, where he works as a concept artist at Tripwire Interactive. He is a very good all-rounder, and it’s clear that he enjoys experimenting with new workflows in his spare time. John’s ArtStation is one of the few professional portfolios where you can see a continuous drive to improve. In the interview, he says, “I continue to... Read More 05/02/2018

The Artist's Roundtable: Why Do We Follow Trends?

15/09/2020 {{total_slide_count}} A new type of article? One that gives aspiring artists an opportunity to have their questions answered by hardened industry professionals like Even Amundsen, Grzegorz Rutkowski and Yohann Schepacz. If you’re a beginner who wants to learn more about the art world, you can now send us art-related questions on the contact page anytime you want. Read More 10/11/2017

Exploring Irakli Nadar's Unrealistically Realistic Portraits

02/08/2020 {{total_slide_count}} Irakli Nadar is a Georgian digital artist whose main focus is creating hyper-realistic portraits of beautiful models and pop culture icons. As I see it, all of Nadar’s portraits have been successful because all of them have gone viral and brought him thousands of awestruck followers on social media. This artist’s portfolio is a combination of hyper-realism, wonderful lighting, and a set of unique renditions... Read More 12/09/2018

Matt Rhodes on the Importance of Visual Storytelling

30/06/2019 {{total_slide_count}} It’s not every day that I get to meet an artist who has worked for a developer for more than a decade, but as it turns out, Matt Rhodes was already working as an intern for BioWare in the latter half of the 2000s, toiling away to bring Jade Empire to your Xbox. The then intern was given the opportunity to work on the first... Read More 24/10/2018

Zac Retz: The Nobility of Hard Work Brings Us Higher

22/03/2021 {{total_slide_count}} “Could we get much higher? Could we get much lighter?” We are a radio too, meaning we put the music on the pedestal right next to the stories we publish. Listening to “In high Places” sung by John Roy Anderson while reading through this interview clicked! We have just read that we can. Zac Retz is an artist who truly lives for his art, and... Read More 17/08/2020

Andreas Rocha on Making the Most of Your Patreon Page

03/09/2018 {{total_slide_count}} Andreas Rocha is a Portuguese environment artist who specializes in fantasy and Sci-Fi. He started out with a degree in architecture, but now he’s working as a freelance concept artist whilst creating exclusive content for his sixty-seven patrons. In the past, Rocha’s painterly style earned him the opportunity to work for world-renowned clients like Fantasy Flight Games, The Mill and Wizards of the Coast. Now,... Read More 03/09/2018

Interview With Character Artist Alessandro Baldasseroni

25/04/2017 {{total_slide_count}} Alessandro Baldasseroni is a 3-D character artist who was born and raised in Milan, Italy. The artist specializes in character modelling, texturing and shading, and is arguably one of the best in the industry for this kind of thing. Alessandro started off as a CAD operator working for a company before he got into game art with his job as a 3-D generalist at Milestone,... Read More 25/12/2015

Concept Art Culture with James Combridge

22/10/2020 {{total_slide_count}} Becoming a successful concept artist in this day and age is tough. You have to spend countless hours creating portfolio artwork whilst growing your social media presence in order to build your professional network. And like most of our dreams, it will seem impossible at first. This is why we interviewed James Combridge, an Australian Concept Artist from Newcastle. James loves creating worlds, telling stories... Read More 22/08/2016

Rasmus Berggreen About Running a Studio

25/04/2017 {{total_slide_count}} MOOD is a visual development studio based in Denmark, Copenhagen co-founded by Rasmus Berggreen. The studio is known for the talent it houses, with the likes of Jan Ditlev, Titus Lunter, and Suzanne Helmigh. The team at MOOD strive to bring high-end artworks to their clients whilst working toward a positive work environment for themselves. Read More 18/10/2015

Grace Liu on the Art Behind Uniquely Stylized Games

23/08/2018 {{total_slide_count}} The new Battle Chasers: Night War (2017) is a unique RPG game that needs its artists to work in a very specific art style—an art style like Grace Liu’s. It’s no surprise that hand-painted low-poly 3D will always feel at home in a stylized game, and that’s why the vast majority of you might have seen Liu’s work in games like Diablo III (2012) and... Read More 25/07/2018

Plane Groovy and the Magic of Vinyl

08/02/2022 {{total_slide_count}} In the early 2010s, we began to read about the vinyl revival, and now, in 2018, it looks as though it’s here to stay. But why are we telling you about vinyls? The answer is simple—our team is filled to the brim with vinyl connoisseurs! This is why we’re so excited about our exclusive interview with Chris Topham, a charming gentleman who owns a record... Read More 06/11/2018

What Does It Take To Be a Successful Concept Artist?

05/11/2020 {{total_slide_count}} Jourdan Tuffan is a senior concept artist at Atomhawk Design over in Newcastle. Originally from Jakarta, Indonesia, he moved to England in 2017 and has since been hard at work improving both, his art and professionalism. During our interview, we found that he’s incredibly passionate about teaching, and you can often find him sharing valuable knowledge on his Twitch channel or on The Drawing Table... Read More 05/11/2020

Even Amundsen on Reinventing Elements of Fantasy

13/06/2018 {{total_slide_count}} Some of you may remember our 2016 interview with Even Mehl Amundsen, and we hope that you’re as excited to catch up with him as we are! For those of you who don’t know, Even is a Norwegian concept artist who specializes in fantasy art. In the past, he has lived in Canada, Czech republic, Norway and the UK, and he has had the opportunity... Read More 11/06/2018

Christopher Schiefer on the Importance of Advice and Guidance

27/07/2019 {{total_slide_count}} Christopher Schiefer is a young Concept Artist, currently living in Chemnitz, Germany. Surprisingly, Christopher first discovered digital whilst he was working his old job way back in 2012. “I was working as a Graphics Programmer and a Technical Artist before I knew about Digital painting.” He told us. After that, he would go on to spend the next four years creating over a thousand paintings.... Read More 21/01/2017

Ryan Gitter about Telling Stories and Creating Worlds

20/05/2017 {{total_slide_count}} Ryan Gitter is a Concept Artist based in Austin, United States of America. He’s employed as a Senior Concept Artist at Certain Affinity, and has worked on several notable projects including Call of Duty: Ghosts, Halo 4, and PlanetSide 2 to name a few. Read More 05/09/2015

Eyal Goldstein on Wonderful World of Music

30/11/2020 {{total_slide_count}} Our writing about the world of visual arts allowed us to interview so many amazing artists, but this time, we thought that we ought to invite a handful of musical composers to share their stories, too. One of the first people we chose was Eyal Goldstein, a freelance music composer for films, documentaries, games and more. For the last 8 years, he’s been producing original... Read More 29/11/2020

Crystal Kung About Colors and Feelings

26/04/2017 {{total_slide_count}} Crystal Kung started to draw when she was a child. She was born in Xi’an, China, but was raised in Taipei, Taiwan, where she moved at the age of five. As a young girl, Crystal enjoyed reading art books. During the high school years, drawing became more important to her, and she focused on illustration. After all, high school was the place where she picked... Read More 12/10/2015
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