Feelings of Sincerity with Jonathan Vair Duncan

23/05/2016 {{total_slide_count}} What is attractive and accessible to the public eye will be a society's natural inclination, so I'm certain strong influence from media is still as present as ever. The most important thing an artist can do about this is question where ideas came from and where they're going. Syd Mead, for example, creates timeless futurist concepts that affect how most artists today romanticize the future. Read More 12/11/2015

Timothy Rodriguez on Why Personal Art Is Crucial

25/04/2017 {{total_slide_count}} Since he was a teenager, Timothy Rodriguez knew he wanted to do digital art. The artist grew up in La Rochelle, France and later moved to Paris where he attended École de communication visuelle - a private design school - before dropping out after one year and starting freelance in the city. He is now an artist with years’ of experience who has worked for... Read More 13/04/2016

Cyberpunk Is yet to Reach Its Zenith

02/02/2023 {{total_slide_count}} The recent influx of cyberpunk works has led a number of people to think that its static vision of hi-tech dystopias must evolve if it means to survive, but this reimagining doesn’t seem like a good idea to fans of the genre. After all, the cautionary tale it offers its audience is only just beginning to be relevant now that a Blade Runner-esque world has... Read More 03/07/2019

Florian Aupetit: Father & Son no Longer Just a Pipe Dream

09/06/2019 {{total_slide_count}} Florian Aupetit is an Art Director and 3-D Generalist from Paris, France. Currently, he works at a small design and production studio named Monsieur K where he hopes to learn more about CGI to help him realize his dream of creating an animated short. In the interview, he tells us that Father & Son is a personal project he has been developing in his spare... Read More 06/07/2016

The Artist's Roundtable: Why Do We Follow Trends?

15/09/2020 {{total_slide_count}} A new type of article? One that gives aspiring artists an opportunity to have their questions answered by hardened industry professionals like Even Amundsen, Grzegorz Rutkowski and Yohann Schepacz. If you’re a beginner who wants to learn more about the art world, you can now send us art-related questions on the contact page anytime you want. Read More 10/11/2017

Matt Rhodes on the Importance of Visual Storytelling

30/06/2019 {{total_slide_count}} It’s not every day that I get to meet an artist who has worked for a developer for more than a decade, but as it turns out, Matt Rhodes was already working as an intern for BioWare in the latter half of the 2000s, toiling away to bring Jade Empire to your Xbox. The then intern was given the opportunity to work on the first... Read More 24/10/2018

Crystal Kung About Colors and Feelings

26/04/2017 {{total_slide_count}} Crystal Kung started to draw when she was a child. She was born in Xi’an, China, but was raised in Taipei, Taiwan, where she moved at the age of five. As a young girl, Crystal enjoyed reading art books. During the high school years, drawing became more important to her, and she focused on illustration. After all, high school was the place where she picked... Read More 12/10/2015

Florian Coudray About Working on His Favourite Childhood Game

29/03/2024 {{total_slide_count}} Florian Coudray is a 32-year-old freelance concept artist living in Paris, France. In the past, he’s had the opportunity to work on several successful projects in the games industry, creating concept paintings and helping with the visual development while also delivering various courses online. Some of his most recent projects include: Crash Bandicoot 4: It’s About Time, Kena: Bridge of Spirits, and Spyro Reignited Trilogy.... Read More 09/03/2021

Gaëlle Seguillon on Concept Art for Visual Effects

30/09/2020 {{total_slide_count}} Gaëlle Seguillon is a French concept artist and matte painter who specializes in the creation of digital environments. Some of her recent projects at ILM include blockbuster films like Aladdin (2019), Ready Player One (2018) and Jurassic World: Fallen Kingdom (2018). For her first job in the entertainment industry, she worked as a junior at MPC, and she was lucky enough to work on a... Read More 30/09/2020

A Little Bit of Exploration With Jakub Javora

07/03/2018 {{total_slide_count}} Jakub Javora is a Czech concept artist with a degree in fine arts. In spite of that, he always wanted to work in concept art, and after working as a matte painter for a couple of years, he built a portfolio and moved to Canada. This was Javora’s first opportunity to work on AAA titles at Volta, a renowned concept art studio that has delivered... Read More 07/03/2018

Leon Tukker: Still Jumping High

06/07/2019 {{total_slide_count}} Leon Tukker is a twenty-five year old freelance artist from the Netherlands. He is currently working from the city of Utrecht, and has recently finished concepting for Starfinder by Paizo Publishing. Alongside that, Tukker is working on a new installment in the System Shock franchise. Together with OtherSide Entertainment, and Warren Spector—a renowned American video-game designer—they’re sure to make a standout title for us in... Read More 31/08/2017

Will Santa Claus Bring Traditional Animation Back?

12/07/2017 {{total_slide_count}} The SPA Studios is planning to bring traditional 2D animation back with Klaus, an animated feature film by Sergio Pablos. It’s important to note that Pixar and DreamWorks Animation have been dominating the animation industry with computer animation as opposed to hand-drawing the frames like Klaus, so this is an interesting development for this industry. Szymon Biernacki is one of two art directors—working alongside Marcin... Read More 15/06/2017

Igor Staritsin On the World of Visual Effects

03/07/2023 {{total_slide_count}} Igor Staritsin is a known concept artist and matte painter in the world of visual effects. He started working in the industry back in 2008 for Disney. Since then Igor contributed to over 50 films and video game cinematics, including projects such as Star Wars, Star Trek, Indiana Jones, Jurassic World and Ant Man. Igor was a part of the VES Award winning team for... Read More 29/05/2023

The Gods Lie (A Vertical Comics Edition)

06/07/2019 {{total_slide_count}} I found a stray copy of The Gods Lie when I was browsing in one of the local bookshops last week. The lovely pastel-coloured cover art caught my eye instantly, which is why I ended up buying it on a whim. This is actually one of the few manga I purchased without having to stay up all night reading various reviews and watching monthly manga... Read More 05/02/2017

Even Amundsen on Becoming a Master of Your Craft

18/03/2016 {{total_slide_count}} Even Mehl Amundsen is a far–traveled fantasy artist from Stabekk, Norway. Currently, he is living in Denmark. He has worked for Blizzard Entertainment, Games Workshop and other reputable companies in the past. This artist’s career started in Quebec, Canada, where he worked for VOLTA, a studio that is well known in the entertainment industry. This is where Even spent three years learning the ropes of... Read More 16/03/2016

Katia Bourykina about Her Personal Style

25/04/2017 {{total_slide_count}} Yekaterina Bourykina is a 3-D character artist from Russia who currently lives in Woodland Hills, California together with her boyfriend, Geoffrey Ernault. After she graduated at the Art Institute of Dallas, she went on to work for Picture Plane Imaging where she gained confidence as an artist before leaving to work for Blizzard Entertainment. Read More 20/12/2015

Christopher Schiefer on the Importance of Advice and Guidance

27/07/2019 {{total_slide_count}} Christopher Schiefer is a young Concept Artist, currently living in Chemnitz, Germany. Surprisingly, Christopher first discovered digital whilst he was working his old job way back in 2012. “I was working as a Graphics Programmer and a Technical Artist before I knew about Digital painting.” He told us. After that, he would go on to spend the next four years creating over a thousand paintings.... Read More 21/01/2017

Art behind Ori and the Blind Forest

25/04/2017 {{total_slide_count}} That said, I am still surprised by how well everything worked out in the end considering the circumstances. I would have never thought that a project of this scale and complexity would be manageable over the internet... Read More 04/10/2015

Catch-up Interview With Florian Aupetit

12/11/2020 {{total_slide_count}} After our first interview in the summer of 2016, Florian Aupetit’s life would change completely. He had two great job offers lined up in September of that same year. One of them asked him to be an art director on a feature film, and the other was The SPA Studios inviting him to be the lighting supervisor on Klaus (2019). Sadly, even though he loved... Read More 12/11/2020

Ryan Gitter about Telling Stories and Creating Worlds

20/05/2017 {{total_slide_count}} Ryan Gitter is a Concept Artist based in Austin, United States of America. He’s employed as a Senior Concept Artist at Certain Affinity, and has worked on several notable projects including Call of Duty: Ghosts, Halo 4, and PlanetSide 2 to name a few. Read More 05/09/2015
Go to Top