Gregory Fromenteau's Thirteen Years With Ubisoft

09/05/2021 {{total_slide_count}} Gregory Fromenteau is an Art Director and Illustrator currently working on Tom Clancy’s Rainbow Six Siege (2015) at Ubisoft Montreal. He’s been with the company for over thirteen years now, and he’s had the opportunity to create concepts for fan favourites like Assassin’s Creed and Prince of Persia during that time. He recalls how this was back when the PS3 and Xbox 360 were both... Read More 08/05/2021

Exclusive: Hunting Down 'Ah-Ha!' Moments With John Grello

27/07/2019 {{total_slide_count}} John Grello is currently living in Georgia, United States, where he works as a concept artist at Tripwire Interactive. He is a very good all-rounder, and it’s clear that he enjoys experimenting with new workflows in his spare time. John’s ArtStation is one of the few professional portfolios where you can see a continuous drive to improve. In the interview, he says, “I continue to... Read More 05/02/2018

Simona Hromadová on Freelance

01/04/2016 {{total_slide_count}} Simona Hromadová was born and raised in Veľký Krtíš, a small town in the south of Slovakia. She'd go on to move to London a few years after finishing high school, and she'd live there for thirteen years. Her passion for digital art started there, right after she found out about Adobe's software lineup. Simona graduated in art and graphic design at the Middlesex University... Read More 03/11/2015

Interview: Pavel Sokov

26/04/2017 {{total_slide_count}} Pavel Sokov is a freelance artist who was self-taught up until he was twenty-four – at that point, he quit his secure job in marketing, instead choosing to move to California to attend the Watts Atelier of the Arts. Within less than a year, he was commissioned to work on a portrait of Vladimir Putin for Time Person of the Year issue. As of the... Read More 08/09/2015

Igor Staritsin On the World of Visual Effects

03/07/2023 {{total_slide_count}} Igor Staritsin is a known concept artist and matte painter in the world of visual effects. He started working in the industry back in 2008 for Disney. Since then Igor contributed to over 50 films and video game cinematics, including projects such as Star Wars, Star Trek, Indiana Jones, Jurassic World and Ant Man. Igor was a part of the VES Award winning team for... Read More 29/05/2023

Efflam Mercier About the Importance of Uniqueness

25/04/2017 {{total_slide_count}} Efflam Mercier is a multidisciplinary artist based in Brest, France, currently working on concept art for film at MPC, as well as doing freelance work on Magic: The Gathering. He specializes in lighting and visual storytelling, using painting, photography and CGI to create stunning artwork. This artist is renowned for his keenness to help other artists better themselves and it’s likely, that some of you... Read More 23/12/2015

Even Amundsen on Becoming a Master of Your Craft

18/03/2016 {{total_slide_count}} Even Mehl Amundsen is a far–traveled fantasy artist from Stabekk, Norway. Currently, he is living in Denmark. He has worked for Blizzard Entertainment, Games Workshop and other reputable companies in the past. This artist’s career started in Quebec, Canada, where he worked for VOLTA, a studio that is well known in the entertainment industry. This is where Even spent three years learning the ropes of... Read More 16/03/2016

Tomislav Jagnjic and His World of Mysterious Giants

22/03/2021 {{total_slide_count}} Tomislav Jagnjic is a Serbian Concept Artist and Illustrator whose personal project already impressed thousands of people online this year. The world of mysterious giants that he’s built found its inception when he decided that the environment art we see on ArtStation simply isn’t enough. It needed to be more engaging than just a lone figure with an imaginary landscape to explore, so he chose... Read More 20/08/2020

A Little Bit of Exploration With Jakub Javora

07/03/2018 {{total_slide_count}} Jakub Javora is a Czech concept artist with a degree in fine arts. In spite of that, he always wanted to work in concept art, and after working as a matte painter for a couple of years, he built a portfolio and moved to Canada. This was Javora’s first opportunity to work on AAA titles at Volta, a renowned concept art studio that has delivered... Read More 07/03/2018

Into the Black with CMDR Dr. Kaii

29/07/2019 {{total_slide_count}} In 3302, the Elite: Dangerous community undertook its first major expedition—Distant Worlds. Together with the help of a great many volunteers, CMDR Erimus and CMDR Dr. Kaii were able to synchronize over a thousand ships and launch a voyage that would change the game’s community forever. Now, in 3305, a follow-up called Distant Worlds II is being planned. Set to launch on the 13th of... Read More 11/01/2019

What Does It Take To Be a Successful Concept Artist?

05/11/2020 {{total_slide_count}} Jourdan Tuffan is a senior concept artist at Atomhawk Design over in Newcastle. Originally from Jakarta, Indonesia, he moved to England in 2017 and has since been hard at work improving both, his art and professionalism. During our interview, we found that he’s incredibly passionate about teaching, and you can often find him sharing valuable knowledge on his Twitch channel or on The Drawing Table... Read More 05/11/2020

Concept Art Culture with James Combridge

22/10/2020 {{total_slide_count}} Becoming a successful concept artist in this day and age is tough. You have to spend countless hours creating portfolio artwork whilst growing your social media presence in order to build your professional network. And like most of our dreams, it will seem impossible at first. This is why we interviewed James Combridge, an Australian Concept Artist from Newcastle. James loves creating worlds, telling stories... Read More 22/08/2016

Andreas Rocha on Making the Most of Your Patreon Page

03/09/2018 {{total_slide_count}} Andreas Rocha is a Portuguese environment artist who specializes in fantasy and Sci-Fi. He started out with a degree in architecture, but now he’s working as a freelance concept artist whilst creating exclusive content for his sixty-seven patrons. In the past, Rocha’s painterly style earned him the opportunity to work for world-renowned clients like Fantasy Flight Games, The Mill and Wizards of the Coast. Now,... Read More 03/09/2018

Gaëlle Seguillon on Concept Art for Visual Effects

30/09/2020 {{total_slide_count}} Gaëlle Seguillon is a French concept artist and matte painter who specializes in the creation of digital environments. Some of her recent projects at ILM include blockbuster films like Aladdin (2019), Ready Player One (2018) and Jurassic World: Fallen Kingdom (2018). For her first job in the entertainment industry, she worked as a junior at MPC, and she was lucky enough to work on a... Read More 30/09/2020

Florian Aupetit: Father & Son no Longer Just a Pipe Dream

09/06/2019 {{total_slide_count}} Florian Aupetit is an Art Director and 3-D Generalist from Paris, France. Currently, he works at a small design and production studio named Monsieur K where he hopes to learn more about CGI to help him realize his dream of creating an animated short. In the interview, he tells us that Father & Son is a personal project he has been developing in his spare... Read More 06/07/2016

David Longdon on Soundtracks of Our Lives

15/09/2020 {{total_slide_count}} David Longdon is the lead vocalist and co-songwriter for Big Big Train—a British prog-rock band that’s been on the rise since its revitalization. It’s interesting to note that its newfound success came about as a result of the changes that were made in 2009. Of course, the band has been around since the 1990s, but its current roster is very different to what it was... Read More 05/01/2018

Rasmus Berggreen About Running a Studio

25/04/2017 {{total_slide_count}} MOOD is a visual development studio based in Denmark, Copenhagen co-founded by Rasmus Berggreen. The studio is known for the talent it houses, with the likes of Jan Ditlev, Titus Lunter, and Suzanne Helmigh. The team at MOOD strive to bring high-end artworks to their clients whilst working toward a positive work environment for themselves. Read More 18/10/2015

The Art of Natalie Kayurova

09/05/2021 {{total_slide_count}} Natalie Kayurova is a twenty-seven-year-old artist from Kamchatka–a 1,250-kilometre-long peninsula in the Russian Far East, also known as an "artist from the far corners of the Earth." Here, she grew up among brown bears, breathtaking nature, and fiery volcanoes. While studying painting, she worked with traditional materials like oils, pastels, and sketching pencils. The games industry came into Natalie's life right alongside computer graphics, which... Read More 25/08/2020

Ilse Harting on Developing Her Unique Personal Style

21/01/2021 {{total_slide_count}} Ilse Harting is a freelance character artist and illustrator based in the Netherlands. She recently graduated from ArtEZ University of the Arts, so even though she’s rather well known online, her career is only just beginning. Like a lot of artists from Ilse’s generation, she was initially inspired by anime and manga, which made her want to start drawing in that style when she was... Read More 21/01/2021

Jessica Curry: Rapture’s Music is All about Humanity

06/06/2019 {{total_slide_count}} Jessica Curry is a renowned composer whose name has become synonymous with musical mastery over the course of time. For years, she's been able to compose music that naturally evokes a plethora of unforgettable feelings, memories, and images. As well as that, she's had the opportunity to work as one of the directors of an independent video game developer - The Chinese Room. Without a... Read More 05/11/2015
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