Igor Staritsin On the World of Visual Effects

03/07/2023 {{total_slide_count}} Igor Staritsin is a known concept artist and matte painter in the world of visual effects. He started working in the industry back in 2008 for Disney. Since then Igor contributed to over 50 films and video game cinematics, including projects such as Star Wars, Star Trek, Indiana Jones, Jurassic World and Ant Man. Igor was a part of the VES Award winning team for... Read More 29/05/2023

In the Studio With David Longdon

15/07/2023 {{total_slide_count}} Our first interview with David Longdon was published in the winter of 2018, and since then, both he and Big Big Train became household names for RVG and its most faithful listeners. Fast-forward two years and you’ll find us all here, having just finished the preparations for the publication of our follow-up interview with David, thereby marking the start of a new decade for Vox... Read More 14/03/2020

Romain Jouandeau on Creating Believable Indoor Environments

08/01/2019 {{total_slide_count}} Romain Jouandeau is a French concept artist who’s currently working on Ghost of Tsushima over at Sucker Punch Productions. Admittedly, we didn’t hear anything about the game until Sony’s E3 2018 press conference, but the gameplay reveal showed a visually striking action-adventure game set in 12th century Japan—putting you in the shoes of one of the few samurai that survived the Mongol Empire’s invasion of... Read More 08/01/2019

Florian Aupetit: Father & Son no Longer Just a Pipe Dream

09/06/2019 {{total_slide_count}} Florian Aupetit is an Art Director and 3-D Generalist from Paris, France. Currently, he works at a small design and production studio named Monsieur K where he hopes to learn more about CGI to help him realize his dream of creating an animated short. In the interview, he tells us that Father & Son is a personal project he has been developing in his spare... Read More 06/07/2016

Darek Zabrocki on Changing Medium

26/04/2017 {{total_slide_count}} Darek Zabrocki is a Polish freelance concept artist and illustrator living in Gdańsk, Poland. Over the past few years, he’s worked for a good deal of reputable companies such as Blur Studio, Framestore, and Ubisoft. Zabrocki made the transition from hobbyist to professional in 2007, when he decided to try working in the digital medium. As an artist, he continues to explore different software and... Read More 01/11/2015

The Art of Natalie Kayurova

09/05/2021 {{total_slide_count}} Natalie Kayurova is a twenty-seven-year-old artist from Kamchatka–a 1,250-kilometre-long peninsula in the Russian Far East, also known as an "artist from the far corners of the Earth." Here, she grew up among brown bears, breathtaking nature, and fiery volcanoes. While studying painting, she worked with traditional materials like oils, pastels, and sketching pencils. The games industry came into Natalie's life right alongside computer graphics, which... Read More 25/08/2020

Gregory Fromenteau's Thirteen Years With Ubisoft

09/05/2021 {{total_slide_count}} Gregory Fromenteau is an Art Director and Illustrator currently working on Tom Clancy’s Rainbow Six Siege (2015) at Ubisoft Montreal. He’s been with the company for over thirteen years now, and he’s had the opportunity to create concepts for fan favourites like Assassin’s Creed and Prince of Persia during that time. He recalls how this was back when the PS3 and Xbox 360 were both... Read More 08/05/2021

Henrik Evensen: I couldn’t Sleep One Night

03/09/2021 {{total_slide_count}} Henrik Evensen is a twenty-six year old Digital Artist from Norway. He is currently working at Storyline Studios, a small post-production company that does work on local live-action films, TV series and commercials. Evensen is given lots of different tasks over at Storyline and he’s become a very versatile artist because of it. He says: “I’m a generalist, doing anything from concept-art and matte painting... Read More 14/08/2016

Stella Chen Yui: Art Is Not a Competition

25/04/2017 {{total_slide_count}} Stella Chen Yui is an illustrator from Taiwan, currently living in Taichung and using the pen name of Stellarism. She is completely self-taught and is majoring in Japanese language this year. Of course, you may have already seen Stella’s artworks around if you are a fan of anime and manga since she’s one of the more popular artists in that Internet community. However, she also... Read More 27/12/2016

Catch-up Interview With Florian Aupetit

12/11/2020 {{total_slide_count}} After our first interview in the summer of 2016, Florian Aupetit’s life would change completely. He had two great job offers lined up in September of that same year. One of them asked him to be an art director on a feature film, and the other was The SPA Studios inviting him to be the lighting supervisor on Klaus (2019). Sadly, even though he loved... Read More 12/11/2020

Gabriel Gomez: From Watching Animated Films To Creating Them

22/03/2021 {{total_slide_count}} Gabriel Gomez grew up during the so-called “Disney Renaissance,” with films like Beauty and the Beast, The Lion King, and Tarzan as his first major influences. He would later discover Japanese anime, which meant seeing Hayao Miyazaki’s unparalleled artistry for the first time in his life. In this industry, watching a Studio Ghibli film is almost like a rite of passage. It is the ultimate... Read More 15/11/2020

Interview: Jorgen Grotdal

22/04/2017 {{total_slide_count}} Jorgen Grotdal is an eighteen year old self-taught graphic designer based in Trondheim, Norway. He specializes in branding, typography and icon design, and has been working as a freelancer for the past five years. Two years back, he established the Ligature Collective; an art collective focused on vintage and modern typography. The art collective is a notable one as it encompasses a lot of renown... Read More 12/07/2015

What Does It Take To Be a Successful Concept Artist?

05/11/2020 {{total_slide_count}} Jourdan Tuffan is a senior concept artist at Atomhawk Design over in Newcastle. Originally from Jakarta, Indonesia, he moved to England in 2017 and has since been hard at work improving both, his art and professionalism. During our interview, we found that he’s incredibly passionate about teaching, and you can often find him sharing valuable knowledge on his Twitch channel or on The Drawing Table... Read More 05/11/2020

Simon Kopp About the Difference Between Concept Art for Film and Games

23/02/2019 {{total_slide_count}} Simon Kopp is a twenty-nine year old Concept Artist and Illustrator from Heilbad Heiligenstadt, Germany. He is one of the up and coming artists in the games industry, getting his first time in the spotlight back when Airborne Studios first released the concept art for the critically acclaimed Ori and the Blind Forest, and not letting go of it ever since. Kopp has since worked... Read More 07/01/2017

Leon Tukker: Still Jumping High

06/07/2019 {{total_slide_count}} Leon Tukker is a twenty-five year old freelance artist from the Netherlands. He is currently working from the city of Utrecht, and has recently finished concepting for Starfinder by Paizo Publishing. Alongside that, Tukker is working on a new installment in the System Shock franchise. Together with OtherSide Entertainment, and Warren Spector—a renowned American video-game designer—they’re sure to make a standout title for us in... Read More 31/08/2017

Wendy Tan on the Merging and Clashing of Influences

12/07/2017 {{total_slide_count}} Wendy Tan Shiau Wei is a twenty-two year old freelancer from Kuala Lumpur, Malaysia. She focuses on illustration and storyboarding in her artwork, but she also has a strong background in multimedia design. The illustrations she makes are quite telling, and each and every one of them is overflowing with sincerity and a genuine love for art. Wendy’s personal style is cartoony and light-hearted in... Read More 09/07/2017

The Gods Lie (A Vertical Comics Edition)

06/07/2019 {{total_slide_count}} I found a stray copy of The Gods Lie when I was browsing in one of the local bookshops last week. The lovely pastel-coloured cover art caught my eye instantly, which is why I ended up buying it on a whim. This is actually one of the few manga I purchased without having to stay up all night reading various reviews and watching monthly manga... Read More 05/02/2017

Michal Sawtyruk on Painting What You Enjoy

17/08/2020 {{total_slide_count}} Michal Sawtyruk is a digital painter and illustrator based in Warsaw, Poland. His work was recently published in THE BEST POLISH ILLUSTRATORS 2—a hefty art-book that features some of Poland’s best contemporary artists. A few well-renowned ones have already been featured on Vox Groovy. But today’s interview is with someone whose work we absolutely love! Sawtyruk has a wonderful collection of personal artworks on ArtStation,... Read More 11/12/2017

Interview: Pavel Sokov

26/04/2017 {{total_slide_count}} Pavel Sokov is a freelance artist who was self-taught up until he was twenty-four – at that point, he quit his secure job in marketing, instead choosing to move to California to attend the Watts Atelier of the Arts. Within less than a year, he was commissioned to work on a portrait of Vladimir Putin for Time Person of the Year issue. As of the... Read More 08/09/2015

Discovering Abstract Art With Gaya Karapetyan

25/10/2020 {{total_slide_count}} Our new interview with Gaya Karapetyan is the first time Vox Groovy ever approached abstract art. This time, we’ll be moving away from the world of AAA games, art directors, and tight deadlines, and more towards a freer place where people express their feelings and experiences through wondrous combinations of flowing colour and shape. Earlier on in the year, we spoke about the art of... Read More 24/10/2020
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